Stomping on a Bullet Bill is always worth 200 points as the "point combo" rule for stomping from one Goomba, Koopa Troopa, or Buzzy Beetle onto another does not apply to Bullet Bills.īullet Bills and Piranha Plants are the only two enemies from the original game whose death animations never depict them with their sprites flipped upside-down, the former remaining right side-up and the latter simply disappearing. Since Bullet Bills do not stop moving while they are still onscreen until they are defeated, if Mario reaches the flagpole while a Bullet Bill is still onscreen and then touches it, the Bullet Bill immediately disappears (this would later inspire how in later games, certain enemies near the end of a level immediately disappear and turn into coins if the level is successfully completed while they are still onscreen). They are immune to fireballs from Fiery Mario. To defeat a Bullet Bill, the player has to either jump on them, kick a Koopa Shell at them or use a Starman.
They are usually shot from a Turtle Cannon, though are sometimes shot from off-screen, and fly in a straight line, through walls. Īrtwork of a Bullet Bill from Super Mario Bros.īullet Bills first appear in World 5-1 of Super Mario Bros.
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History Super Mario series Super Mario Bros. 3.1 Paper Mario: The Thousand-Year Door.1.24 Puzzle & Dragons: Super Mario Bros.1.22 Mario and Donkey Kong: Minis on the Move.1.21.5 Mario & Sonic at the Rio 2016 Olympic Games.1.21.4 Mario & Sonic at the Sochi 2014 Olympic Winter Games.1.21.3 Mario & Sonic at the London 2012 Olympic Games.1.21.2 Mario & Sonic at the Olympic Winter Games.1.21.1 Mario & Sonic at the Olympic Games.1.17.1 Mario Power Tennis / New Play Control! Mario Power Tennis.1.15.3 Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey.1.15.1 Mario & Luigi: Superstar Saga / Mario & Luigi: Superstar Saga + Bowser's Minions.1.10.2 Paper Mario: The Thousand-Year Door.1.9 Super Mario RPG: Legend of the Seven Stars.1.8.7 Yoshi's Woolly World / Poochy & Yoshi's Woolly World.
Ever since Super Mario 64, some Bullet Bills have the ability to home in on Mario as a missile, similar to Bull's-Eye Bills. Bullet Bills are immune to fireballs in most games, Bullet Bills can be defeated by jumping on them.
Some Bullet Bills additionally approach from off-screen without the prescence of a Bill Blaster, though a firing sound effect is still heard. They are horizontally shot out of Bill Blasters, coupled with a firing sound effect to indicate their prescence, and fly in a straight line, going through walls. “King of Speed” - Bullet Oil poster, Mario Kart Wiiīullet Bills are anthropomorphic, bullet-like projectiles with arms in the Mario franchise, acting as common enemies.